|
The ABL Adventure
Manager
Unlimited Adventures!
Design yourself all the adventures you want using the new and
exclusive Adventure Mamager, the AI/ATC Adventure
Creator that allows complete interaction with the FS ATC and
Traffic generated by the Artificial Intelligence. You can
create an adventure for any departure/arrival air port pair
you like using FS2004 or any other Flight Plan capable to
export the plan in FS2004 format (like FSNavigator, Ultimate
Airlines etc.). Also you can set-up many options before
compile the adventure. For example, if you wnat to change the
fuel on board the Compiler computes automatically the V1,Vr
and V2 speeds but you can always modify all parameters

ABL or
“Adventure Basic Language,” is a scripting language used by
several Microsoft games, including Flight Simulator. It is a
replacement for the Adventure Programming Language (APL) used
in previous versions of Flight Simulator, but the goal is the
same: to provide developers of adventures and lessons access
to and control of aircraft and game parameters.
The new adventures, written
in ABL, finally enables the complete interaction with the
FS2002 AI/ATC, the new and probably the most important FS2002
feature. Now
you can use the ATC window and see the AI
Traffic while the adventure is playng!!
The new
Adventures features:
-
Complete
Ai/ATC interaction
-
Ai/Traffic available during the adventure
-
Speed
restriction
-
Now the
flight are rated and the score is spoken!
-
Complete
Cabin Announcement; gear, flaps, parking brakes, warnings.
-
Check
Lists Procedures (pre-start, taxi, before t/o, after t/o,
descend, landing, parking)
-
Speeds
Call, 80 Knt,V1, Vr, V2, flaps, gear
-
GPWS
-
Radar
Altimeter
|